1490 Doom: Wilhelm & Berengar

1490 Doom: Wilhelm & Berengar

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    24 Jun 2026
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Wilhelm: Cloak Lining

  1. Basecoat with Ushabti Bone .
  2. Mix some Ushabti Bone and Steel Legion Drab 1:1. Thin this paint with an equal amount of Lahmian Medium and wash.
  3. Shade deep recesses with a lin line of Dryad Bark .
  4. Dge highlight with Screaming Skull .
  5. Finish with very small/specular highlights of Wraithbone .

Wilhelm: Cloak and Hood

  1. Basecoat with Mephiston Red .
  2. Shade the cloth with some 1;1 Incubi Darkness and Mephiston Red .
  3. Apply highlights with :Citadel/EvilSunzScarlet. To make the cloth look rough, I highlighted the folds and edges with a series of lines, adding texture.
  4. Add finer highlights of Wild Rider Red , within the previous stages highlights.
  5. Selectively highlight with 1:1 Wild Rider Red and Tau Light Ochre .
  6. Finish with very small specular highlights of Tau Light Ochre and White .

Wilhelm: Lenses

  1. Basecoat with Caliban Green .
  2. Highlight the centre with Warpstone Glow .
  3. Add a smaller highlight of Moot Green .
  4. Finish with a tiny Ice Yellow dot in the centre.

Wilhelm: White

  1. Basecoat with 1:1 Deepkin Flesh and Ulthuan Grey .
  2. Thin a 1:1 mix of Celestra Grey and Ionrach Skin , then shade and glaze.
  3. Shade the deep recesses with fine lines of Dryad Bark .
  4. Mix some White into the base colour and edge highlight.
  5. Finish with selective highlights of pure White .

Wilhelm: Black

  1. Basecoat with Black .add highlights of Dark Reaper .
  2. Now add a fine highlight of Thunderhawk Blue to all edges.
  3. Selectively highlight corners and curves with Fenrisian Grey .
  4. Finish with specular Blue Horror highlights.

Wilhelm: Armour

  1. Basecoat with a mix of 1 part Rhinox Hide , 1 part Abaddon Black and 2 parts Leadbelcher .
  2. Shade with a thin mix of 1:1 Rhinox Hide and Kantor Blue . the majority of this was careful recess shades with a thin brush, but I did glaze some shading to further define shapes too.
  3. Add highlights of pure Leadbelcher on very exposed and upward facing points of the armour.
  4. Edge highlights with Ironbreaker .
  5. Add selective highlights of Silver RLM01 Metallic .

For Berengar's collar and a few other details, I basecoated black then overbrushed with Leadbelcher , highlighted with Ironbreaker and finished with the same Silver RLM01 Metallic highlights.

Blade

  1. Basecoat with Leadbelcher .
  2. Shade with glazes of Gryph-charger Grey . I mixed in a little :black and glazed a smaller area on the second pass.
  3. Highlight with Ironbreaker .
  4. Finish with some small Silver RLM01 Metallic highlights.

Gold Details

  1. Basecoat with Retributor Armour .
  2. Wash with Agrax Earthshade .
  3. Gradually mix Silver RLM01 Metallic into your Retributor Armour and highlight.
  4. Finish with specular Silver RLM01 Metallic highlights.

Berengar: Fur

When I painted the model pictured, I basecoated the Ungor Flesh , Screaming Skull and Black areas first to get the balance right. I then did the drybrushing for the main colour, before retouching them later. I have broken this down into three sections below just for clarity.

  1. Basecoat the coloured section with Ungor Flesh .
  2. Drybrush heavily with Tau Light Ochre . This should cover almost all of the basecoated area and add some nice texture.
  3. Repeat, but with a lighter drybrush using Skrag Brown . This should cover slightly less area and further define the shape of the musculature.
  4. Glaze with Skrag Brown , going over all of the drybrushed areas, to unify them. Pull your brush towards the darkest areas.
  5. Thin some Mournfang Brown and shade downward facing fur.
  6. Highlight the fur with Tau Light Ochre .
  7. Selectively highlight with Ungor Flesh .
  8. Finish with very small specular highlights of Screaming Skull .
  9. Basecoat the light section with Screaming Skull .
  10. Glaze the inner thighs and where the fur in thinner with Cadian Fleshtone . I would recommend getting some reference photos for this, if you haven't referred to some already.
  11. Shade deep recesses with Stormvermin Fur .
  12. Add highlights with 1:1 Screaming Skull and White .
  13. Finish with some selective White highlights.
  14. Basecoat the black ear and face markings with Black .
  15. Carefully mix Ice Yellow into your black, then highlight the fur. Do this a couple of times, coverring less area each time you increase the amount of Ice Yellow .

Berengar: Eyes, Nose and Claws

  1. Basecoat with Black .
  2. Highlight with Dark Reaper .
  3. For the highlights, mix some Ice Yellow into the Dark Reaper . Repeat as many times as you can, adding more Ice Yellow and coverring a smaller area. Don't be too scared of a big jump in brightness. These areas are small and it will be hard to see.

Berengar: Collar

  1. Basecoat with Black .
  2. Overbrush with Leadbelcher , leaving the recesses Black .
  3. Edge highlight with Ironbreaker .
  4. Finish with some small Silver RLM01 Metallic highlights.

Rookie Brushes

RookieBrushes

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Citadel Painting System 34
Base 14
  • Abaddon Black
  • Caliban Green
  • Celestra Grey
  • Dryad Bark
  • Incubi Darkness
  • Ionrach Skin
  • Kantor Blue
  • Leadbelcher
  • Mephiston Red
  • Mournfang Brown
  • Retributor Armour
  • Rhinox Hide
  • Steel Legion Drab
  • Wraithbone
Shade 1
  • Agrax Earthshade
Layer 17
  • Blue Horror
  • Cadian Fleshtone
  • Dark Reaper
  • Deepkin Flesh
  • Fenrisian Grey
  • Ironbreaker
  • Moot Green
  • Screaming Skull
  • Skrag Brown
  • Stormvermin Fur
  • Tau Light Ochre
  • Thunderhawk Blue
  • Ulthuan Grey
  • Ungor Flesh
  • Ushabti Bone
  • Warpstone Glow
  • Wild Rider Red
Technical 1
  • Lahmian Medium
Contrast 1
  • Gryph-charger Grey
Vallejo Model Air
Base 1
  • 71.063 Silver RLM01 Metallic
Vallejo Model Color
Base 3
  • 70.858 Ice Yellow
  • 70.950 Black
  • 70.951 White
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