Preparation 
- Prepare your model. A zenithal highlight is extremely helpful for identifying your highlighted areas, work your way from   Black  to   Cold Grey  up to bright   White .
- Before working on the armor, it is better to quickly get paint on the under suit first. I usually use   German Grey  but a brown tone would work as well.
Beskar Armor
NMM armor should be approached as a reflective surface, and thus reflecting the environment the model is in. For this guide, I am assuming a desert terrain.
- Sketch in some dark brown areas on the armor using   Saddle Brown  and mix in some   Flat Earth  for both color variation and highlights. Leave the horizon line dark for better contrast.
- Continuing our sketch, paint the areas of the armor that reflect the sky using   Russ Grey  or   Wolf Grey .
- Define the armor panels by lining them with a recess shade of   Nuln Oil .
- Paint the visor now with the color of your choice. Any other recessed details should be painted now while we can still correct any mistakes pretty easily.
Highlights
- Return to the brown tones, mixing in some lighter beige tones such as   Iroko  mixed with   Iraqi Sand .
- Lighten your blue/grey tone with white. Working up from   Russ Grey ,   Fenrisian Grey , all the way up to   White Scar  mixed with   Ivory  
- Bring back your blue tones with some blue glaze or wash, such as   Ultramarine Blue  or   Drakenhof Nightshade .