- Prime the Models in Chaos Black
Metallics
- Base the Metallics in Leadbelcher
- wash with 50/50 mix of Nuln Oil and Nuln Oil Gloss
- Base 'copper' parts in Balthasar Gold
- Wash Copper with 50/50 Agrax Earthshade and Agrax Earthshade Gloss
- Drybrush Necron Compound
Reds
- Base with Khorne Red
- Pin wash with Agrax Earthshade
- Thick highlight Evil Sunz Scarlet
- Thin edge highlight Wild Rider Red
Blacks
- Base with Abaddon Black
- Wash Nuln Oil in recesses
- Layer with Mechanicus Standard Grey
- Layer smaller area with Dawnstone
- Edge highlight pointed areas Administratum Grey
Bone
- Base with Zandri Dust
- Wash with Agrax Earthshade
- Layer with Ushabti Bone
- Edge highlight with Screaming Skull
Taser Goads
- Base with Leadbelcher
- Wash with Nuln Oil
- Highlight Stormhost Silver
- Use thinned Baharroth Blue to leave in the recesses to create power effect
- Use thinned White Scar to create the hottest parts
Leather
- Base with Dryad Bark
- Wash with Druchii Violet
- Layer with Gorthor Brown
- Edge highlight Baneblade Brown
Base - Metallics
- Use Sector Imperalis bases from GW
- Base all in Leadbelcher
- Wash with Nuln Oil
- Thick layer of Typhus Corrosion
- Drybrush Ryza Rust
- Light drybrush Necron Compound
- Use Nihilakh Oxide in some recesses to create affects
Base - Stone
- Base in Mechanicus Standard Grey
- Wash in Nuln Oil
- Drybrush Dawnstone
- Light drybrush Administratum Grey
Base
7
-
Abaddon Black
-
Balthasar Gold
-
Dryad Bark
-
Khorne Red
-
Leadbelcher
-
Mechanicus Standard Grey
-
Zandri Dust
Shade
5
-
Agrax Earthshade
-
Agrax Earthshade Gloss
-
Druchii Violet
-
Nuln Oil
-
Nuln Oil Gloss
Layer
11
-
Administratum Grey
-
Baharroth Blue
-
Baneblade Brown
-
Dawnstone
-
Evil Sunz Scarlet
-
Gorthor Brown
-
Screaming Skull
-
Stormhost Silver
-
Ushabti Bone
-
White Scar
-
Wild Rider Red
Dry
3
-
Dawnstone
-
Necron Compound
-
Ryza Rust
Technical
2
-
Nihilakh Oxide
-
Typhus Corrosion
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