Ulthwe

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  • Written by
  • Published
    20 Oct 2023
  • Updated
    20 Oct 2023
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Undercoat

  1. Grey Seer

Black Armour

  1. Black Legion
  2. Corvus Black (layer)
  3. Mechanicus Standard Grey (highlight)
  4. Administratum Grey (optional dot highlight)

Bone

  1. 1:1 mix Skeleton Horde / Contrast Medium
  2. Morghast Bone (layer)
  3. Ushabti Bone (glaze towards top, or edge highlight)
  4. Screaming Skull (edge highlight)

Blue

  1. 1:1 mix Terradon Turquoise / Contrast Medium
  2. Thousand Sons Blue (layer)
  3. Temple Guard Blue (highlight)

Gold

  1. Balthasar Gold
  2. Seraphim Sepia
  3. Liberator Gold (highlight)

Silver

  1. Iron Hands Steel
  2. Nuln Oil
  3. Stormhost Silver (edge highlight)

Gems

  1. Thousand Sons Blue
  2. Nuln Oil
  3. Temple Guard Blue (highlight)
  4. Baharroth Blue (dot)

Eyes

  1. White Scar
  2. Talassar Blue

Bases

  1. Glue rocks and skulls
  2. Armageddon Dunes
  3. Balor Brown (ignoring skulls)
  4. Zandri Dust (rocks)
  5. Rakarth Flesh (skulls)
  6. Reikland Fleshshade over the rocks, then watered down patches on texture, feathering to blend
  7. Agrax Earthshade (skulls)
  8. Zamesi Desert (drybrush - texture only)
  9. Screaming Skull (drybrush)
  10. Steel Legion Drab (rims)
Citadel Painting System 30
Base 9
  • Balthasar Gold
  • Corvus Black
  • Iron Hands Steel
  • Mechanicus Standard Grey
  • Morghast Bone
  • Rakarth Flesh
  • Steel Legion Drab
  • Thousand Sons Blue
  • Zandri Dust
Shade 4
  • Agrax Earthshade
  • Nuln Oil
  • Reikland Fleshshade
  • Seraphim Sepia
Layer 10
  • Administratum Grey
  • Baharroth Blue
  • Balor Brown
  • Liberator Gold
  • Screaming Skull
  • Stormhost Silver
  • Temple Guard Blue
  • Ushabti Bone
  • White Scar
  • Zamesi Desert
Technical 1
  • Contrast Medium
Texture 1
  • Armageddon Dunes
Spray 1
  • Grey Seer
Contrast 4
  • Black Legion
  • Skeleton Horde
  • Talassar Blue
  • Terradon Turquoise
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